package framework.objects;

import javax.microedition.khronos.opengles.GL10;

public abstract class Bg extends StaticGameObject {

	public Bg() {
		super();
		this.x = 0;
		this.y = 0;
	}
	
	@Override
	public void draw(GL10 gl, float deltaTime) {
		presentation.draw(deltaTime, gl, x, y);
	}
	
}
